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Distributed Systems Deep Dive

Understand the complexities of building distributed systems at scale

120 minutes
8Detailed Sections
Senior Level

Distributed systems emerged from necessity, not choice.

When Twitter struggled with the "fail whale" in 2008, or when Amazon experienced cascading failures during Prime Day, these weren't just technical hiccupsβ€”they were symptoms of hitting single-machine limits.

A distributed system is a collection of independent computers that appears to users as a single coherent system. Senior engineers must understand why we accept the enormous complexity distributed systems bring.

The primary motivations are: (1) Scalabilityβ€”a single machine has physical limits on CPU, memory, disk, and network bandwidth. Eventually, vertical scaling becomes impossibly expensive or simply unavailable.

(2) Geographic distributionβ€”users in Tokyo shouldn't wait for responses from servers in Virginia; distributing services globally reduces latency. (3) Fault toleranceβ€”hardware fails constantly at scale.

Google estimates a 1-3% annual failure rate for hard drives. With 100,000 servers, that's 3-9 drive failures per day.

(4) Availabilityβ€”distributed systems can survive partial failures. When one datacenter loses power, traffic routes to others.

However, distributed systems introduce profound challenges: partial failures (some nodes fail while others work), network unreliability (packets get lost, delayed, or duplicated), concurrent operations (multiple nodes modify data simultaneously), and clock synchronization (there's no single source of truth for time).

Key Takeaways

1
Scalability Limits: Single machines max out at ~1TB RAM, 100+ cores; distributed systems scale horizontally
2
Geographic Distribution: CDNs and edge computing reduce latency from 200ms+ to <50ms for global users
3
Fault Tolerance: Google SRE reports 99.99% uptime requires automatic failover and redundancy
4
Cost Economics: Commodity servers are 10x cheaper per unit of compute than high-end machines
5
Partial Failures: The hardest problemβ€”you can't distinguish between slow nodes and dead nodes
6
Network Unreliability: TCP doesn't guarantee delivery time; packets can be delayed indefinitely
7
No Global Clock: Clock drift of 17 seconds per day is normal; can't use timestamps to order events
8
Common Pitfall: Assuming network calls are reliable and instantβ€”they're neither
9
Solution: Design for failure with timeouts, retries, circuit breakers, and graceful degradation

Visual Diagram


β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚   Single Machine vs Distributed System    β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚                                            β”‚
β”‚  Single Machine (Monolith):               β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”                     β”‚
β”‚  β”‚   Application    β”‚                     β”‚
β”‚  β”‚   ────────       β”‚ ← All in one        β”‚
β”‚  β”‚   Database       β”‚   Single point of   β”‚
β”‚  β”‚   ────────       β”‚   failure           β”‚
β”‚  β”‚   Cache          β”‚                     β”‚
β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜                     β”‚
β”‚  Pros: Simple, ACID, Low latency          β”‚
β”‚  Cons: Limited scale, No fault tolerance  β”‚
β”‚                                            β”‚
β”‚  Distributed System:                      β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”               β”‚
β”‚  β”‚ App β”‚  β”‚ App β”‚  β”‚ App β”‚ ← Replicated  β”‚
β”‚  β””β”€β”€β”¬β”€β”€β”˜  β””β”€β”€β”¬β”€β”€β”˜  β””β”€β”€β”¬β”€β”€β”˜   services    β”‚
β”‚     β””β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”˜                   β”‚
β”‚     β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”                   β”‚
β”‚  β”Œβ”€β”€β”΄β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”΄β”€β”€β”               β”‚
β”‚  β”‚ DB1 β”‚  β”‚Cacheβ”‚  β”‚ DB2 β”‚ ← Distributed β”‚
β”‚  β””β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”˜   data        β”‚
β”‚  Pros: Scalable, Fault tolerant           β”‚
β”‚  Cons: Complex, Eventual consistency      β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜